Thursday, April 30, 2009

MAG First Look and Hands-on

Some new info from Game Informer Magazine.

-2 to 256 Players
-'hopes' for 30FPS when all the action is going down at all times

-Dedicated servers with new network architectures to help reduce lag

-Streamline matches to reduce need to wait.

-All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in distance.

-PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check

-First Person view (better sense of scale and immersion into game)

-20 years in future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War
3 Factions, only 2 announced now: Raven(high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistances fans). Sver(fierce fighters from middle east/central Asia area. Battle harden warriors)

-256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer 'hell breaks loose'. Anti-aircraft and radar are vulnerable. If your faction wins alot it gets the contract for that game mode and gets XP bonuses and perks.

-3 other game modes: Acquisition(128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage(64player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression(64 player team deathmatch)

-Customize face, voice, armor.

-No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going.

-Snipers can get more than normal XP for killing people in designated areas of importance

-Ranking up gives access to new weapons/perks/leadership positions.

-Recognizes issues with large scale maps and the traveling.

-8 player into a squad, 4 squads into a platoon, 4 platoons into a company (US Military)

-Certain goals for each squad/platoon etc. Have 2ndary goals like blowing bridges.

-Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company(OIC)

-Officer only communication channel to help organize the battle

-Want to be approachable to casual yet have alot of features for the hardcore.

-Been running 256 player tests since Nov. 08 and plans to have closed/open betas.

IGN recently have a hands on experience with MAG, check out the article here
IGN

Interesting read !! think this is the mmo i always wanted :D

Check out the real time video here
InsiderGamer

Some screenies


Thanks to GoS for posting all this info on Gamescore forum :)

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